Articles about game development, technical insights, and updates.
I believe MPSS has huge potential, but I feel like the current demo doesn't reflect that well enough. That's why I've decided to rebuild the demo from scratch.
Steam Next Fest is happening from the 13th to the 20th of this month, and MPSS has been accepted into the event.
Just wanted to share a small update on my development journey. The Steam page is now live!
Juggling full-time work and game development can get exhausting. That's why I decided to take a short break.
At Kea Interactive, my goal is to develop addictive simulation games and pixel art indie titles.